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Remi l. Zablotny

Hello, World!

Yep, that’s me on the left—no surprises there. If you’ve found your way to this page with its wonderfully vague and mysterious title, it probably means you’re curious to learn a bit about moi! (That’s French for “me,” in case it wasn’t obvious. I think...)Don’t worry, I’ll keep it short.
 

I was born and raised in the southeast of Poland, where my journey with CGI began at the age of 16. Fast-forward two decades, and—no shocker here—I’m still at it. Once a hobby, always a hobby, as someone wise surely said. Along the way, I moved to the UK, where passion turned into profession. Seven years later, I’m still loving every moment of it.
 

Like most 3D artists, I started with modelling. There’s something incredibly freeing about it—taking an idea from your mind and bringing it to life. I like to think it’s what real-life sculptors experience, but with a lot less mess. These days, my focus has shifted toward 3D animation, handling every aspect of it, while modeling has become more of a hobby within a hobby.
 

And to think it all started with a random computer magazine I picked up on a Tuesday shopping trip with my dad and brother over two decades ago. Funny how life works, isn’t it?

Thanks for stopping by! Feel free to drop me a message if you’d like to chat more.

Hello, World!

Yep, that’s me below—no surprises there. If you’ve found your way to this page with its wonderfully vague and mysterious title, it probably means you’re curious to learn a bit about moi! (That’s French for “me,” in case it wasn’t obvious. I think...)Don’t worry, I’ll keep it short.
 

I was born and raised in the southeast of Poland, where my journey with CGI began at the age of 16. Fast-forward two decades, and—no shocker here—I’m still at it. Once a hobby, always a hobby, as someone wise surely said. Along the way, I moved to the UK, where passion turned into profession. Seven years later, I’m still loving every moment of it.
 

Like most 3D artists, I started with modelling. There’s something incredibly freeing about it—taking an idea from your mind and bringing it to life. I like to think it’s what real-life sculptors experience, but with a lot less mess. These days, my focus has shifted toward 3D animation, handling every aspect of it, while modeling has become more of a hobby within a hobby.
 

And to think it all started with a random computer magazine I picked up on a Tuesday shopping trip with my dad and brother over two decades ago. Funny how life works, isn’t it?

Thanks for stopping by! Feel free to drop me a message if you’d like to chat more.

1.12.2_1.12_edited.jpg
Main tools
Maxon Cinema 4D with Redshift,  DaVinci Resolve, Blackmagic Fusion, Unreal Engine, Adobe Photoshop
services
01
02
03
04
05
06
07
Animation
3d Modelling
Texturing
VFX
Editing
Grading
Sound Design

Hello, World!

Yep, that’s me on the left—no surprises there. If you’ve found your way to this page with its wonderfully vague and mysterious title, it probably means you’re curious to learn a bit about moi! (That’s French for “me,” in case it wasn’t obvious. I think...)Don’t worry, I’ll keep it short.
 

I was born and raised in the southeast of Poland, where my journey with CGI began at the age of 16. Fast-forward two decades, and—no shocker here—I’m still at it. Once a hobby, always a hobby, as someone wise surely said. Along the way, I moved to the UK, where passion turned into profession. Seven years later, I’m still loving every moment of it.
 

Like most 3D artists, I started with modelling. There’s something incredibly freeing about it—taking an idea from your mind and bringing it to life. I like to think it’s what real-life sculptors experience, but with a lot less mess. These days, my focus has shifted toward 3D animation, handling every aspect of it, while modeling has become more of a hobby within a hobby.
 

And to think it all started with a random computer magazine I picked up on a Tuesday shopping trip with my dad and brother over two decades ago. Funny how life works, isn’t it?

Thanks for stopping by! Feel free to drop me a message if you’d like to chat more.

Main tools
Maxon Cinema 4D with Redshift,  DaVinci Resolve, Blackmagic Fusion, Unreal Engine, Adobe Photoshop
services
01
02
03
04
05
06
07
Animation
3d Modelling
Texturing
VFX
Editing
Grading
Sound Design
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